Instructional guides

If DDH is new to you...

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FAQ

New to the process? Have questions? Look up our FAQ, and if you can't find your answer, fire your questions to us.

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Avatar Shoot Instructions

A detailed guide to scanning and capturing and your subject's facial performance using a helmet mounted camera

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1. Character Creation

How to set up the head and body for your character using Character Creator 3 (CC3), Zbrush and Maya.

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2. Image Processing

Use the DDH image processor to combine the facial projection with the UV to create the final UV atlas.

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3. Maya Retargeting

Use Faceware Retargeter and Maya to animate your character's face

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4. Game Engine Integration

Integrate the character into Unity or Unreal.